Somatology Laboratory Equipment

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Somatology Laboratory Equipments

Image Item Name Description Type
21051.png Volar [2] Increases Bowling Bash damage by 30%.
Atk + 4 per refine rate.
If refine rate is 9 or higher, reduces cooldown of Ignition Break and Bowling Bash by 1 second.
If refine rate is 11 or higher, weapon can't be destroyed, increases Bowling Bash damage by additional 20%.
Class: Two-handed Sword
Attack: 280
Weight: 280
Weapon Level: 4
Required Level: 170
Usable Jobs: Rune Knight
21052.png Vernan [2] Atk + 5%.
Increases long ranged physical damage by 1% per refine rate.
If refine rate is 9 or higher, increases Clashing Spiral and Sonic Wave damage by 30%.
If refine rate is 11 or higher, reduces cooldown of Sonic Wave by 1.5 second.
Class: Two-handed Sword
Attack: 300
Weight: 650
Weapon Level: 4
Required Level: 170
Usable Jobs: Rune Knight
32023.png Argen Blanco [2] Increases Brandish Spear damage by 30%.
Atk + 4 per refine rate.
If refine rate is 9 or higher, reduces cooldown of Hundred Spear by 1.5 second.
If refine rate is 11 or higher, increases Brandish Spear damage by additional 20%.
Class: Spear
Attack: 200
Weight: 100
Weapon Level: 4
Required Level: 170
Usable Jobs: Rune Knight
1333.png Golden Wrench [2] Can't be destroyed, Atk + 5%.
Atk + 4 per refine rate.
If refine rate is 9 or higher, increases Power Swing and Axe Boomerang damage by 20%.
If refine rate is 11 or higher, increases Power Swing and Axe Boomerang damage by additional 15%.
Class: Axe
Attack: 220
Weight: 550
Weapon Level: 4
Required Level: 170
Usable Jobs: Mechanic
16092.png Engine Pilebunker [2] Can't be destroyed, increases Vulcan Arm damage by 10%.
Increases attack speed (reduces delay after attack by 1%) per refine rate.
If refine rate is 9 or higher, increases Arm Cannon and Knuckle Boost damage by 15%.
If refine rate is 11 or higher, increases Vulcan Arm damage by additional 15%.
Class: Mace
Attack: 450
Weight: 320
Weapon Level: 4
Required Level: 170
Usable Jobs: Mechanic
28138.png Maxi Spanner [2] Can't be destroyed, reduces physical and magical damage taken from small and medium size enemies by 10%.
Atk + 4 per refine rate.
If refine rate is 9 or higher, reduces cooldown of Axe Tornado and Lava Flow by 1 second.
If refine rate is 11 or higher, increases Axe Tornado damage by 15%.
Class: Two-handed Axe
Attack: 340
Weight: 450
Weapon Level: 4
Required Level: 170
Usable Jobs: Mechanic
28765.png Judgment Slasher [2] When equipped with Repent Slasher,
Increases Meteor Assault and Soul Destroyer damage by 40%.
Atk + 8 per 2 of the sum of refine rate.
If the sum of refine rate is 16 or higher, increases Cross Impact and Counter Slash damage by 20%.
If the sum of refine rate is 18 or higher, Atk + 12%.
If the sum of refine rate is 20 or higher, increases Meteor Assault and Soul Destroyer damage by additional 20%.
Class: Dagger
Attack: 195
Weight: 110
Weapon Level: 4
Required Level: 170
Usable Jobs: Guillotine Cross
28766.png Repent Slasher [3] Has no effect. Used for combo with Judgment Slasher. Class: Dagger
Attack: 100
Weight: 70
Weapon Level: 4
Required Level: 170
Usable Jobs: Guillotine Cross
28044.png Agudo Filo [2] Increases critical damage by 5%.
Atk + 4 per refine rate.
If refine rate is 9 or higher, increases physical damage against all size enemies by 15%.
If refine rate is 11 or higher, weapon can't be destroyed, Atk + 7%.
Class: Katar
Attack: 270
Weight: 200
Weapon Level: 4
Required Level: 170
Usable Jobs: Guillotine Cross
28042.png Ripper Cross [2] Atk + 5%.
Increases long ranged physical damage by 1% per refine rate.
If refine rate is 9 or higher, increases Rolling Cutter damage by 30%.
If refine rate is 11 or higher, increases Cross Ripper Slasher damage by 20%.
Class: Katar
Attack: 250
Weight: 150
Weapon Level: 4
Required Level: 170
Usable Jobs: Guillotine Cross
26158.png Crimson Rose Stick [2] Matk + 180, can't be destroyed.
Increases fire and shadow property magical damage by 5%.
Matk + 4 per refine rate.
If refine rate is 9 or higher, increases Hell Inferno damage by 30%.
If refine rate is 11 or higher, reduces cooldown of Crimson Rock by 1 second.
Class: Staff
Attack: 100
Weight: 70
Weapon Level: 4
Required Level: 170
Usable Jobs: Warlock
2055.png Staff of Miracle [2] Matk + 270, can't be destroyed.
Increases ghost property magical damage by 5%.
Matk + 4 per refine rate.
If refine rate is 9 or higher, increases Soul Strike, Napalm Vulcan and Soul Expansion damage by 20%.
If refine rate is 11 or higher, increases Soul Strike and Napalm Vulcan damage by additional 30%.
Class: Two-handed Staff
Attack: 100
Weight: 120
Weapon Level: 4
Required Level: 170
Usable Jobs: Warlock
2056.png Gravitation Staff [2] Matk + 280, can't be destroyed.
Increases neutral property magical damage by 5%.
Matk + 4 per refine rate.
If refine rate is 9 or higher, increases Gravitational Field and Drain Life damage by 30%.
If refine rate is 11 or higher, reduces cooldown of Gravitational Field by 2 seconds.
Class: Two-handed Staff
Attack: 110
Weight: 130
Weapon Level: 4
Required Level: 170
Usable Jobs: Warlock
26161.png Penitentia [2] Matk + 175, can't be destroyed.
Increases holy property magical damage by 5%.
Matk + 4 per refine rate.
If refine rate is 9 or higher, increases Magnus Exorcimus and Judex damage by 30%.
If refine rate is 11 or higher, increases Magnus Exorcimus damage by additional 20%.
Class: Staff
Attack: 100
Weight: 70
Weapon Level: 4
Required Level: 170
Usable Jobs: Archbishop
2057.png Adorare Staff [2] Matk + 240, can't be destroyed.
Increases holy property magical damage by 5%.
Matk + 4 per refine rate.
If refine rate is 9 or higher, increases Adoramus damage by 30%.
If refine rate is 11 or higher, reduces physical and magical damage taken from all size enemies by 25%
Class: Two-handed Staff
Attack: 100
Weight: 120
Weapon Level: 4
Required Level: 170
Usable Jobs: Archbishop
16095.png Lucis Flail [2] Matk + 160, can't be destroyed.
ASPD + 1.
Matk + 4 per refine rate.
If refine rate is 9 or higher, increases Duple Light damage by 40%.
If refine rate is 11 or higher, has a chance to auto-cast Judex level 2 when dealing melee physical damage (If user has higher level, that level will be cast instead).
Class: Mace
Attack: 180
Weight: 100
Weapon Level: 4
Required Level: 170
Usable Jobs: Archbishop
18185.png Sharp Star [2] Cri + 5.
Increases critical damage by 1% per refine rate.
If refine rate is 9 or higher, increases long ranged physical damage by 7%.
If refine rate is 11 or higher, increases Focused Arrow Strike damage by 10%.
Class: Bow
Attack: 150
Weight: 150
Weapon Level: 4
Required Level: 170
Usable Jobs: Ranger
18187.png Falken Shooter [2] Increases long ranged physical damage by 10%.
Atk + 4 per refine rate.
If refine rate is 9 or higher, increases Arrow Storm damage by 25%.
If refine rate is 11 or higher, reduces cooldown of Arrow Storm by 0.7 second.
Class: Bow
Attack: 210
Weight: 100
Weapon Level: 4
Required Level: 170
Usable Jobs: Ranger
18186.png Aiming Bow [2] Reduces delay after skill by 5%.
Reduces delay after skill by additional 1% per refine rate.
If refine rate is 9 or higher, increases Aimed Bolt damage by 30%.
If refine rate is 11 or higher, reduces cooldown of Aimed Bolt by 1 second, increases Aimed Bolt damage by additional 15%.
Class: Bow
Attack: 210
Weight: 100
Weapon Level: 4
Required Level: 170
Usable Jobs: Ranger
32350.png Farthezan [2] Matk + 180, increases Gloria Domini damage by 40%.
Reduces variable casting time by 1% per refine rate.
If refine rate is 9 or higher, increases Genesis Ray damage by 30%.
If refine rate is 11 or higher, increases Gloria Domini and Genesis Ray damage by additional 20%.
Class: Sword
Attack: 130
Weight: 110
Weapon Level: 4
Required Level: 170
Usable Jobs: Royal Guard
32024.png Harve [2] Increases Rapid Smiting damage by 40%.
Increases long ranged physical damage by 1% per refine rate.
If refine rate is 9 or higher, increases Shield Press damage by 30%.
If refine rate is 11 or higher, increases Rapid Smiting and Shield Press damage by additional 20%.
Class: Spear
Attack: 210
Weight: 150
Weapon Level: 4
Required Level: 170
Usable Jobs: Royal Guard
32025.png Fortridge [2] Atk + 5%.
Reduces delay after skill by 1% per refine rate.
If refine rate is 9 or higher, increases Cannon Spear damage by 20%.
If refine rate is 11 or higher, increases Overbrand damage by 20%.
Class: Spear
Attack: 205
Weight: 170
Weapon Level: 4
Required Level: 170
Usable Jobs: Royal Guard
32351.png Estal [2] Reduces cooldown of Spore Explosion by 1 second.
Atk + 4 per refine rate.
If refine rate is 9 or higher, increases Spore Explosion damage by 30%.
If refine rate is 11 or higher, increases Spore Explosion damage by additional 20%.
Class: Sword
Attack: 195
Weight:70
Weapon Level: 4
Required Level: 170
Usable Jobs: Genetic
16093.png Coolant Injection [2] Can't be destroyed, increases long ranged physical damage by 10%.
Atk + 1% per refine rate.
If refine rate is 9 or higher, increases Cart Cannon damage by 25%.
If refine rate is 11 or higher, increases long ranged physical damage by additional 15%.
Class: Mace
Attack: 210
Weight: 140
Weapon Level: 4
Required Level: 170
Usable Jobs: Genetic
16094.png Gene Rod [2] Can't be destroyed, increases Crazy Weed damage by 20%.
Atk + 4 per refine rate.
If refine rate is 9 or higher, increases Crazy Weed damage by additional 30%.
If refine rate is 11 or higher, reduces cooldown of Crazy Weed by 2 seconds.
Class: Mace
Attack: 195
Weight: 140
Weapon Level: 4
Required Level: 170
Usable Jobs: Genetic
28767.png Jack the Knife [2] Increases Back Stab damage by 40%.
Atk + 4 per refine rate.
If refine rate is 9 or higher, increases Fatal Menace damage by 30%.
If refine rate is 11 or higher, reduces SP consumption of Fatal Menace by 10%.
Class: Dagger
Attack: 185
Weight: 90
Weapon Level: 4
Required Level: 170
Usable Jobs: Shadow Chaser
28768.png Platinum Dagger [2] Matk + 170, Matk + 5%.
Matk + 4 per refine rate.
If refine rate is 9 or higher, increases fire, water, wind and earth property magical damage by 15%.
If refine rate is 11 or higher, has a chance to gain Matk + 100 and increase magical damage against all size enemies by 30% for 10 seconds when dealing physical damage.
Class: Dagger
Attack: 150
Weight: 150
Weapon Level: 4
Required Level: 170
Usable Jobs: Shadow Chaser
18184.png Rapid Fire [2] Increases long ranged physical damage by 10%.
Atk + 4 per refine rate.
If refine rate is 9 or higher, increases Triangle Shot damage by 20%.
If refine rate is 11 or higher, increases Triangle Shot damage by additional 15%.
Class: Bow
Attack: 185
Weight: 150
Weapon Level: 4
Required Level: 170
Usable Jobs: Shadow Chaser
28633.png Boltijin [2] Matk + 175, increases Fire Bolt, Cold Bolt and Lightning Bolt damage by 20%.
Matk + 4 per refine rate.
If refine rate is 9 or higher, increases Fire Bolt, Cold Bolt and Lightning Bolt damage by additional 30%.
If refine rate is 11 or higher, increases Heaven's Drive and Earth Spike damage by 50%.
Class: Book
Attack: 120
Weight: 80
Weapon Level: 4
Required Level: 170
Usable Jobs: Sorcerer
26159.png Psychic Spear Rod [2] Matk + 180, can't be destroyed.
Increases neutral and wind property magical damage by 5%.
Matk + 4 per refine rate.
If refine rate is 9 or higher, increases Psychic Wave damage by 30%.
If refine rate is 11 or higher, reduces cooldown of Varetyr Spear by 2 seconds.
Class: Staff
Attack: 120
Weight: 80
Weapon Level: 4
Required Level: 170
Usable Jobs: Sorcerer
26160.png Dust Grave [2] Matk + 180, can't be destroyed.
Increases water and earth property magical damage by 5%.
Matk + 4 per refine rate.
If refine rate is 9 or higher, increases Diamond Dust and Earth Grave damage by 30%.
If refine rate is 11 or higher, increases Diamond Dust and Earth Grave damage by additional 20%.
Class: Staff
Attack: 120
Weight: 80
Weapon Level: 4
Required Level: 170
Usable Jobs: Sorcerer
1865.png Raging Dragon Fist [2] Increases Raging Quadruple Blow damage by 30%.
Atk + 4 per refine rate.
If refine rate is 9 or higher, increases Raging Thrust and Chain Crush Combo damage by 50%.
If refine rate is 11 or higher, increases Chain Crush Combo damage by additional 30%.
Class: Knuckle
Attack: 210
Weight: 70
Weapon Level: 4
Required Level: 170
Usable Jobs: Sura
1866.png Fighting God's Bandage [2] Increases long ranged physical damage by 10%.
Atk + 4 per refine rate.
If refine rate is 9 or higher, increases Knuckle Arrow damage by 40%.
If refine rate is 11 or higher, reduces delay after skill by 7%.
Class: Knuckle
Attack: 220
Weight: 80
Weapon Level: 4
Required Level: 170
Usable Jobs: Sura
16096.png Bright Pendulum [2] Can't be destroyed, reduces variable casting time by 10%.
Atk + 4 per refine rate.
If refine rate is 9 or higher, increases Throw Spirit Sphere and Occult Impaction damage by 50%.
If refine rate is 11 or higher, Atk + 10%.
Class: Mace
Attack: 210
Weight: 130
Weapon Level: 4
Required Level: 170
Usable Jobs: Sura
18188.png Wind Gale [2] Increases long ranged physical damage by 10%.
Increases long ranged physical damage by 1% per refine rate.
If refine rate is 9 or higher, increases Severe Rainstorm damage by 30%.
If refine rate is 11 or higher, reduces cooldown of Severe Rainstorm by 2 seconds.
Class: Bow
Attack: 200
Weight: 100
Weapon Level: 4
Required Level: 170
Usable Jobs: Minstrel, Wanderer
26212.png Heart Whip [2] Matk + 190, increases neutral property magical damage by 10%.
Matk + 4 per refine rate.
If refine rate is 9 or higher, increases Metallic Sound damage by 30%.
If refine rate is 11 or higher, reduces cooldown of Metallic Sound by 2 seconds.
Class: Whip
Attack: 100
Weight: 120
Weapon Level: 4
Required Level: 170
Usable Jobs: Wanderer
26213.png Scarlet Ribbon [2] Reduces variable casting time by 10%.
Increases long ranged physical damage by 1% per refine rate.
If refine rate is 9 or higher, reduces cooldown of Severe Rainstorm by 1 second.
If refine rate is 11 or higher, reduces SP consumption of Severe Rainstorm by 20%.
Class: Whip
Attack: 180
Weight: 120
Weapon Level: 4
Required Level: 170
Usable Jobs: Wanderer
32107.png Black Circle [2] Matk + 190, increases neutral property magical damage by 10%.
Matk + 4 per refine rate.
If refine rate is 9 or higher, increases Metallic Sound damage by 30%.
If refine rate is 11 or higher, reduces cooldown of Metallic Sound by 2 seconds.
Class: Instrument
Attack: 100
Weight: 120
Weapon Level: 4
Required Level: 170
Usable Jobs: Minstrel
32108.png Antique Cello [2] Reduces variable casting time by 10%.
Increases long ranged physical damage by 1% per refine rate.
If refine rate is 9 or higher, reduces cooldown of Severe Rainstorm by 1 second.
If refine rate is 11 or higher, reduces SP consumption of Severe Rainstorm by 20%.
Class: Instrument
Attack: 180
Weight: 120
Weapon Level: 4
Required Level: 170
Usable Jobs: Minstrel
19439.png Vicious Mind Aura When equipped with 20749.png Fallen Warrior Manteau [1] ,
Atk + 5 per 30 base Str.
Increases attack speed (reduces delay after attack by 3%) per 30 base Agi.
Reduces delay after skill by 4% per 30 base Vit.
Matk + 5 and reduces variable casting time by 8% per 30 base Int.
Increases long ranged physical damage by 1% per 30 base Dex.
Increases critical damage by 3% per 30 base Luk.
Class: Headgear
Defense: 5
Weight: 10
Location: Lower
Required Level: 170
Usable Jobs: All

Somatology Laboratory Enchants

Equipment can be enchanted with talk to NPC Ravian.

  • Warper > Instance > Somatology Biolab.

SL Ravian.jpg

Somatology Laboratory Generall Enchant.png

Somatology Laboratory Advanced Enchant.png

Somatology Laboratory Specific Enchant.png

Image Somatology Lab 3rd Enchant Name Effect
29594.png Seyren's Memory Increases Bowling Bash damage by 10% and Ignition Break damage by 5% per 3 refine rate of 21051.png Volar [2] .
Increases Clashing Spiral damage by 10% and Sonic Wave damage by 5% per 3 refine rate of 21052.png Vernan [2] .
Increases Brandish Spear damage by 10% and Hundred Spear damage by 5% per 3 refine rate of 32023.png Argen Blanco [2] .
29595.png Howard's Memory Increases Power Swing damage by 7% and Axe Boomerang damage by 5% per 3 refine rate of 1333.png Golden Wrench [2] .
Increases Knuckle Boost damage by 7% and Arm Cannon damage by 5% per 3 refine rate of 16092.png Engine Pilebunker [2] .
Increases Axe Tornado damage by 7% and reduces physical and magical damage taken from all size enemies by 5% per 3 refine rate of 28138.png Maxi Spanner [2] .
29596.png Eremes's Memory Increases Meteor Assault and Soul Destroyer damage by 10%, Cross Impact and Counter Slash damage by 5% per 5 of the sum of refine rate of 28765.png Judgment Slasher [2] and 28766.png Repent Slasher [3] .
Reduces cooldown of Dark Claw by 3 seconds and increases attack speed (reduces delay after attack by 2%) per 3 refine rate of 28044.png Agudo Filo [2] .
Increases Rolling Cutter damage by 7% and Cross Ripper Slasher damage by 5% per 3 refine rate of 28042.png Ripper Cross [2] .
29598.png Kathryne's Memory Increases Hell Inferno damage by 7% and Crimson Rock damage by 5% per 3 refine rate of 26158.png Crimson Rose Stick [2] .
Increases Soul Strike and Napalm Vulcan damage by 10% and Soul Expansion damage by 5% per 3 refine rate of 2055.png Staff of Miracle [2] .
Increases Gravitational Field damage by 10% and Drain Life damage by 5% per 3 refine rate of 2056.png Gravitation Staff [2] .
29599.png Margaretha's Memory Increases Magnus Exorcismus damage by 10% and Judex damage by 5% per 3 refine rate of 26161.png Penitentia [2] .
Increases holy property magical damage by 5% and Adoramus damage by 5% per 3 refine rate of 2057.png Adorare Staff [2] .
Increases Judex damage by 10% and Duple Light damage by 5% per 3 refine rate of 16095.png Lucis Flail [2] .
29600.png Cecil's Memory Increases critical damage by 5% and Focused Arrow Strike damage by 7% per 3 refine rate of 18185.png Sharp Star [2] .
Reduces SP consumption of Arrow Storm by 2% and reduces cooldown of No Limits by 15 seconds per 3 refine rate of 18187.png Falken Shooter [2] .
Increases Aimed Bolt damage by 7% and reduces SP consumption of Aimed Bolt by 2% per 3 refine rate of 18186.png Aiming Bow [2] .
29601.png Randel's Memory Increases Gloria Domini damage by 10% and Genesis Ray damage by 5% per 3 refine rate of 32350.png Farthezan [2] .
Increases Rapid Smiting damage by 10% and Shield Press damage by 5% per 3 refine rate of 32024.png Harve [2] .
Increases Overbrand damage by 7% and Cannon Spear damage by 5% per 3 refine rate of 32025.png Fortridge [2] .
29602.png Flamel's Memory Increases Spore Explosion damage by 7% and reduces cooldown of Spore Explosion by 0.2 second per 3 refine rate of 32351.png Estal [2] .
Increases Cart Cannon damage by 7% and increases long ranged physical damage by 2% per 3 refine rate of 16093.png Coolant Injection [2] .
Increases Crazy Weed damage by 7% and reduces cooldown of Crazy Weed by 0.2 second per 3 refine rate of 16094.png Gene Rod [2] .
29603.png Gertie's Memory Increases Back Stab damage by 10% and Fatal Menace damage by 5% per 3 refine rate of 28767.png Jack the Knife [2] .
Increases fire, water, wind and earth property magical damage by 5% and increases attack speed (reduces delay after attack by 2%) per 3 refine rate of 28768.png Platinum Dagger [2] .
Increases Triangle Shot damage by 7% and increases long ranged physical damage by 2% per 3 refine rate of 18184.png Rapid Fire [2] .
29604.png Celia's Memory Increases Earth Spike damage by 10% and Heaven's Drive damage by 7% per 3 refine rate of 28633.png Boltijin [2] .
Increases Psychic Wave damage by 7% and reduces cooldown of Varetyr Spear by 0.2 second per 3 refine rate of 26159.png Psychic Spear Rod [2] .
Increases Earth Grave damage by 7% and Diamond Dust damage by 5% per 3 refine rate of 26160.png Dust Grave [2] .
29605.png Chen's Memory Increases Raging Quadruple Blow and Raging Thrust damage by 10%, Chain Crush Combo damage by 7% per 3 refine rate of 1865.png Raging Dragon Fist [2] .
Increases Knuckle Arrow damage by 7% and increases long ranged physical damage by 2% per 3 refine rate of 1866.png Fighting God's Bandage [2] .
Increases Throw Spirit Sphere and Occult Impaction damage by 10%, Lightning Ride and Sky Blow damage by 5% per 3 refine rate of 16096.png Bright Pendulum [2] .
29606.png Trentini's Memory Reduces SP consumption of Severe Rainstorm by 3% and increases long ranged physical damage by 2% per 3 refine rate of 18188.png Wind Gale [2] .
Increases neutral property magical damage by 5% and increases Metallic Sound damage by 5% per 3 refine rate of 26212.png Heart Whip [2] .
Increases Severe Rainstorm damage by 5% and increases long ranged physical damage by 2% per 3 refine rate of 26213.png Scarlet Ribbon [2] .
29607.png Alphoccio's Memory Reduces SP consumption of Severe Rainstorm by 3% and increases long ranged physical damage by 2% per 3 refine rate of 18188.png Wind Gale [2] .
Increases neutral property magical damage by 5% and increases Metallic Sound damage by 5% per 3 refine rate of 32107.png Black Circle [2] .
Increases Severe Rainstorm damage by 5% and increases long ranged physical damage by 2% per 3 refine rate of 32108.png Antique Cello [2] .

Note : Enchant can't be reseted.